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Archive for February, 2010

Superfad Takes Shakira on a Wild Journey for SEAT

Posted by cgnews On February - 26 - 2010

Superfad has produced a dazzling animated SEAT commercial for agency Atletico that combines a myriad of animation styles and techniques with live action, visual effects and architectural design. At the center of the eye-popping spot is international superstar Shakira who is about to embark on a European tour, which is sponsored by SEAT.

Superfad Takes Shakira on a Wild Journey for SEAT seat shakira

“This job encompasses every bit of animation and live action knowledge we have amassed over the years,” comments Superfad Creative Director Adam Parry. “The clients and the agency Atletico have been a real dream to work with and Shakira had to take a leap of faith and trust us to take her on this fantastic visual journey. We’ve had a blast every step of the way.”

2D motion graphics & graffiti design, live action with dancers and glitter explosions, 8 bit pixel style animation, full 3D city build & animation and a stop frame animation shoot mixed with 3D characters are all part of the otherworldly commercial. The project took about eight weeks to produce and can be seen throughout Europe.

The spot and brand affiliation link the young, sporty image of SEAT with the musical talent of Shakira, who is currently enjoying great success with her latest album “She Wolf.”

Superfad is a brand-driven design and live action production company. A collective of designers, directors, animators, and artists; their mission is to see brands in unexpected ways and to express a brand’s voice in an undeniably original fashion.

Superfad’s work runs counter to the trend of design studios who present a singular house style. With offices in Los Angeles, New York, Seattle and London, their work is informed by a wide array of cultural and intellectual influences. Fine art, science, math, and literature are fused with illustration, photography, and technology to produce stunningly original imagery.

Superfad was founded in 2001 and has produced award-winning work for many of the most respected brands worldwide. Honda, Sony, Target, Adidas, and AT&T are just a few of the companies who have turned to Superfad for inspired branding.

Superfad Takes Shakira on a Wild Journey for SEAT seat trophy

CREDITS
Shakira – Good Stuff

Atletico International Advertising S.L.
Production Company/Animation Company: Superfad Production Services: Propaganda Print Production Company: Laiguana Print Design: Superfad Print Post Production: Hogarth

Client: SEAT S.A.
Marketing Communication:
Advertising: Silvia Balart, Ana Sánchez
Sponsoring: Friedo van Gelder, Anahí Stoll

Atletico International Advertising S.L.
Agency Executive Creative Director: Arndt Dallmann Agency Managing Director: Paul Gross
Agency Creative Directors: Jason Bramley, Jonny Biggins
Art Director: Steven Hanson
Copywriter: Ben Carson
Designer: Daniel Mascarenhas
Agency Producer: Christian Santiago Métrailler
International Client Service Director: Chacho Hernandez Wolters
Account Executive: Daniel Michahelles

Production/Animation Company: Superfad
Creative Director: Adam Parry
Executive Producer: Stuart Robinson
Producer: Josephine Gallagher
Assistant Producer: Samantha O’Keefe
Live Action Producer: Amelia Wise
Art Director: Clayton McDermott

Section Directors:
Nina Pfeifenberger- Under the Sea
Alex Turvey- Space
Clayton McDermott- Deep Sea

Designers: Chris Thompson, Adam Willis , Jimi Crayon, Gillian O’Connor, Carlos Nieto
2D Animation: Bethan Algieri, Chris Thompson, Joe Philips Head Of 3D: Jérôme Haupert

RELATED LINKS
www.superfad.com

Popularity: 1% [?]

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FX Network Taps Arsenal For Justified Promo

Posted by cgnews On February - 25 - 2010

Furthering their long-standing creative relationship with FX Network, the channel again tapped The Arsenal, the multimedia production company representing a diverse roster of international talent, and directors Onesize to create the promotional campaign for it’s new show Justified, based on an Elmore Leonard character, set to premiere next month.

FX Network Taps Arsenal For Justified Promo arsenal kick

The main spot depicts a violent clash inside a house between a shotgun-toting bad guy played by Walton Goggins (The Shield) and series star Timothy Olyphant (Deadwood). Directors Kasper Verweij & Rogier Hendricks of the design/production collective Onesize used an innovative 3D camera mapping technique involving high res still photos juxtaposed with live action sequences that, when coupled with sound design, creates a dramatic ‘suspended moment in time’ effect.

The Arsenal and FX Network have collaborated numerous times in the past, most recently on promos for the show Nip/Tuck, resulting in a Best of Show nod at the 2009 PromaxBDA Awards; and the promo campaign for the show Dirt, which won a PromaxBDA Gold for Design in 2009 as well.

FX Network Taps Arsenal For Justified Promo arsenal gun

About The Arsenal:
The Arsenal is a multimedia production company representing a diverse and exciting international talent roster including Director/Designers Onesize, Kaktus, Visual Art and Emmy Award Winner, Vonetta Taylor, Live Action Directors Joel Peissig and newcomer Zeke Anders.

Dedicated to producing innovative design driven productions for our clients across all media platforms, Arsenal is known for its work producing commercials, web based content, music videos, short films and experiential installations. For more information: http://thearsenal.tv

FX Network Taps Arsenal For Justified Promo arsenal closeup
Click here to view the Justified promo.

CREDITS
Client: FX Network
Project: Justified promo (:30)

Agency: FX Network, Los Angeles, CA
EVP, Marketing & On-Air Promos: Stephanie Gibbons
SVP, On-Air Promotions: John Varvi
Creative Director: Ethan Adelman
VP of Production & Special Projects: Kenna McCabe
Director of Production: Julie Graham
Producer: Elizabeth Knight

Production Company: The Arsenal, Los Angeles, CA
Director/Designers: Onesize (Kasper Verweij & Rogier Hendricks)
Executive Producer: Michele Maples
Visual Effects: Onesize
Line Producer: Rayna Saslove
DP: Allen Daviau

RELATED LINKS
www.thearsenal.tv

Popularity: 1% [?]

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Asylum Kisses Hershey Again

Posted by cgnews On February - 24 - 2010

Asylum VFX, via Arnold, created two vibrantly animated Hershey’s spots, directed by Kommitted’s Nathan McGuinness, the latest in a string of projects that the companies have collaborated on for the chocolate-making giant.

Asylum Kisses Hershey Again hershey eyeglass

The two :15s are set in the now-familiar elaborate, glimmering CG Hershey’s factory, with anthropomorphic Hershey’s Kisses running about. Checklist features a Kiss moving along a conveyor belt as quality-control personnel examine the candy to see that is has sufficient levels of “delicious,” “shine,” and “one of a kind” before it is catapulted out into the live-action world, where a mother and daughter smile over their newfound treat.

Timid features a Kiss who’s frightened to board the catapult. A fellow Kiss comes to the rescue, offering the timid Kiss encouragement, and the two are hurdled out of the factory and into a live-action setting, where a young boy shares the chocolate treats with his grinning parents.

“We’re really pleased to put out another pair of spots for this popular campaign,” noted Asylum EP Mike Pardee. “Asylum and Arnold have always been strong collaborators and I think it reflects not only in this campaign, but the previous as well.”

Asylum Kisses Hershey Again hershey kiss

About Asylum:
Asylum is a premier visual effects and design company, handling high-profile features, commercials, music videos, and emerging media content for web and mobile platforms. Asylum’s team is currently working on Sorcerer’s Apprentice, a feature slated to premier July 2010. Past feature projects include films such as Terminator Salvation, The Curious Case of Benjamin Button, Pirates Of The Caribbean ll & lll, Master And Commander: The Far Side Of The World (Academy Award and BAFTA nominated), Moulin Rouge, Minority Report, Tony Scott’s Déjà Vu, Man on Fire & Domino and Ridley Scott’s Black Hawk Down.

Asylum has done spot work for brands such as Halo 3:ODST, Porsche, Hershey’s, Nike, Sony Playstation, Coke, BMW, Gatorade and Apple. In addition, Asylum Design has created award winning title and graphic design work for such films as Bedtime Stories, X-Men I & II, The Island, Bad Boys II and XXX, as well as Tim Burton’s Charlie and the Chocolate Factory and Alice in Wonderland.

Asylum Kisses Hershey Again hershey family

CREDITS
Client: Hershey’s
Spots Title: Checklist, Timid
Air Date: February 2010

Agency: Arnold
Group Creative Director: Kate Murphy
Producer: Pete Scudese
Senior Art Director: Nate Guillard
Senior Copywriter: Meghan Williams

Production Company: Kommitted
Director: Nathan McGuinness
EP: Marc Siegel

Post/Effects: Asylum Visual Effects
VFX Producer: Sascha Flick
VFX Coordinator: Jennie Burnett
EP: Michael Pardee

Head of CG: Jeff Werner
Animation Director: Piotr Karwas
VFX Supervisor: Paul O’Shea
Lead Compositor: Miles Essmiller
Lead Animator: Michael Warner
Animator(s): James Parris, Larry White, Alfonso Alpuerto
Modeler(s): Lersak Bunupuradah, Greg Stuhl, Toshihiro Sakamaki
Lighter: Aaron Vest
Rigging: Rick Grandy
Rigging: Briana Hamilton
Texture: James Lee
Shading: Matthew Maude
Editor: Kosta Saric

Shoot Location: N/A

RELATED LINKS

http://www.asylumfx.com/

Popularity: 1% [?]

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AVSO Target Liberty London Line

Posted by cgnews On February - 22 - 2010

Target is launching a unique partnership with fashion icon Liberty of London, which combines the retail giant’s budget-conscious ethos with Liberty’s legendary styles. The announcement called for a memorable advertising campaign, and who better to deliver than A Very Small Office(AVSO) Director Mikon van Gastel, who collaborated closely with Peterson Milla Hooks (PMH) to buck industry trends and create a unique oversized practical environment that beautifully showcases Liberty’s trendy clothing, home and table ware, garden products, bicycles and more.

AVSO Target Liberty London Line liberty mug



The edgy Liberty spot follows AVSO’s recent series of high-profile Target Frugalista spots – done in the iconic style of the retail chain – that aired during the Grammys, the Golden Globes, and the Winter Olympics. The spots are vastly different in tone and presentation from the Liberty spot, serving as both a verification of Mikon’s incredible versatility and AVSO’s ability to attract and maintain the world’s most visible clients.



”It’s a testament to PMH that they recognized Mikon’s flexibility and gave him liberty (no pun intended) to create at will. What they got was something unique; a fashion editorial come to life; a slightly surreal and ethereal spot that goes far beyond traditional retail expectations,” noted AVSO EP Saffron Case.



Liberty of London, shot at Greystone Mansion and other inspiring locations, is a beautiful, quirky spot starring fashion model-types gallivanting through impossible practical landscapes of oversized dimensions: a sprawling tabletop stocked with human-sized china; a soaring bedroom with mattresses stacked to the ceiling beside a 12-foot-tall lamp; a garden with head-high mushrooms, giant roses, and a 14-foot watering can.

By shooting in these arresting settings, Mikon captured a fabulous moment in time; a youthful interpretation of Liberty of London’s iconic floral prints and British heritage, mixed with Target’s unique design sense and great value. Outrageously intricate Liberty patterns are featured on the fashion and home décor or inside the garden, becoming truly iconic through the use of oversized scale and giving the viewer a look at the products in a uniquely modern way.

AVSO Target Liberty London Line liberty man

The imagery becomes richer in detail as each scene is transformed to become imaginary and fanciful, evoking a real sense of wonder. 

Mikon composited only very small portions of the spot. “While some directors have abandoned practical objects in favor of CG and other FX, I felt that, in this particular case, the interaction with actual monumental objects stoked a more genuine performance that made the story more evocative,” noted Mikon.

“While there are more budget challenges to meet in an approach like this, the results are more than worthwhile: the Liberty patterns create a strong visual identity across the campaign that sets Target and Liberty of London’s collaboration apart from anything the competition is doing.”

Managing the shots – a mix of blue screen and more traditional methods – to create a practical, believable environment presented some interesting technical challenges. The giant tabletop, for example, was not a rectangle, and Mikon had to use camera trickery to push everything together in a tabletop force perspective shot to create a realistic scale in relation to the environment. In the bedroom scene, shot at Greystone, Mikon had to mix the scales so he would not be dealing with a one-to-one ratio.

“We wanted to keep the spot interesting,” said Mikon, “and for that we had to mix and match the scales, so that the spot was visually unpredictable and compelling.” 

The spot is one component of a larger campaign featuring a print component shot by well-known fashion photographer Tim Walker.

AVSO Target Liberty London Line liberty towels

View Target Liberty of London spot here.

About A Very Small Office:
Co-Founder/CD/Director Mikon van Gastel and Co-Founder/Executive Producer Saffron Case opened A Very Small Office (AVSO) in the spring of 2005. Home to design based commercial directors, AVSO has the ability to design and deliver projects from concept to completion. AVSO offers expertise in graphic design, film, emerging media, integrated content, and architecture with an openness to embracing new forms of collaboration and emerging technologies.

CREDITS
Client: Target
Spots
Title: “Liberty of London” 

Air Date: 2/14/10


Agency: Peterson Milla Hooks
Art
Director: Matthew Parr
CD: Dave Peterson

Head of Production/Producer: Aldo Hertz


Prod Company: A Very Small Office

Director: Mikon van Gastel

EP: Saffron Case


Editorial: Channel Z

Editor: Brett Astor

Producer: Ace Allgood


Telecine: Crash & Sue’s
MN
Colorist: Sue Lakso


Post/Effects: Pixel Farm

Lead VFX: Kurt Angell

Flame Artist: Tony Mills

Producer: Bill Kruse 


Music: Modern Music

Composer(s): John Hermanson, Eric Fawcett

Creative Director: Daron Walker

Audio Engineer/Mixer: Bryan Hanna

Producer: Joanna Jahn

Shoot
Locations: Los Angeles Locations

RELATED LINKS
www.averysmalloffice.com

Popularity: 2% [?]

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Percy Jackson & the Olympians get the MPC Treatment

Posted by cgnews On February - 19 - 2010

Christopher Columbus has directed ‘Percy Jackson and the Olympians; The Lightning Thief’ for Twentieth Century Fox. MPC Vancouver provided a range of visual effects and post production work for 160 shots across 9 sequences for the movie. Their main areas of work involved creating Greek Gods and simulating a firey inferno.

Percy Jackson & the Olympians get the MPC Treatment percy kids

The team also replaced numerous legs for Grover the faun and Chiron the Centaur. “Percy has been an interesting and challenging project; particularly in terms of the scope and variety of creatures and effects we have created” explains MPC VFX Supervisor Guillaume Rocheron.

It’s the 21st century, but the gods of Mount Olympus and assorted monsters have walked out of the pages of high school student Percy Jackson’s Greek mythology texts and into his life. And they’re not happy: Zeus’ lightning bolt has been stolen, and Percy is the prime suspect. Even more troubling is the sudden disappearance of Percy’s mother. As Percy finds himself caught between angry and battling gods, he and his friends embark on a cross-country adventure to catch the true lightning thief, save Percy’s mom, and unravel a mystery more powerful than the gods themselves.

MPC’s work was focused around 5 key creatures with the most challenging being Hades, a giant 12 foot tall fire demon, once the concept work was translated into a computer model, facial movement and expression became paramount.

Percy Jackson & the Olympians get the MPC Treatment percy medusa

“For Hades’ facial performance capture, our teams used the ‘Mova CONTOUR Reality Capture’ system and integrated the data taken into MPC’s in-house motion blending tools and motion clips manager to allow the artists to mix and tweak different dialog and expression takes according to the requirements of the shots. It was important to stay as true as possible to the performance Chris Columbus captured on set but remain able to tweak it afterwards if Chris felt some adjustment necessary once transferred onto our 12 foot character.” said Guillaume.

Hades was joined by the Minotaur, a huge furry and athletic beast that Percy fights, and the Hellhounds, who are half dog; half hyena, both used MPC’s dynamic in-house fur solution, ‘Furtility’ over anatomically correct muscle and skin simulations.

As with Hades, their development started in the asset department translating the original concept artwork into 3D sculpts the director could approve before putting models into the production pipeline. MPC then modeled, textured and rigged the creatures using custom muscle and skin deformation solutions.

Percy Jackson & the Olympians get the MPC Treatment percy fire

The second development phase was to create photo real fire simulation for Hades and the giant fire inferno with hundreds of CG fire-like creatures called the Lost Souls.

Guillaume explains; “Hades was very challenging as fire was a major component of the character and had to be both extremely detailled and very controllable according to his performance. Our FX team pushed the fire simulations to a much higher resolution than we’ve done previously to ensure details were contributing to the motion and not only added as a post-process. The simulations were computed at a voxel size of under 1mm and then plugged into MPC’s rendering system to generate accurate illumination onto the character.”

The team used the same methodology to create the Lost Souls, producing super natural fire, shaped and timed specifically for every shot.

Other work included leg replacement for Grover the faun and Chiron the centaur and shake compositing to create the force field effects, not to mention the compositing together all 160 shots.

Percy Jackson & the Olympians get the MPC Treatment percy clouds

“Thank you! and congratulations on your incredible work for “Percy Jackson and the Olympians: The Lightning Thief”!

Chiron! Grover! the Minotaur! Hellhounds! Hades! Lost Souls! flying cows! flying cars! crazy transformations! You folks did an amazing array of awesome shots! Your ability to roll with the changes and still produce great work truly amazed me.”
Kevin Mack – Visual Effects Supervisor

CAST
Logan Lerman
Brandon T. Jackson
Alexandra Daddario
Sean Bean
Pierce Brosnan
Steve Coogan
Rosario Dawson
Catherine Keener
Kevin McKidd
Joe Pantoliano
Uma Thurman
Jake Abel

CREDITS
Chris Columbus : Director & Producer
karen Rosenfelt : Producer
Craig Titley : Screenwriter
Michael Barnathan : Producer
Mark Radcliffe : Producer
Thomas M. Hammel : Executive Producer
Greg Morradian : Executive Producer
Guy Oseary : Executive Producer
Mark Morgan : Executive Producer
Stephen Goldblatt : Director of Photography
Howard Cummings : Production Designer
Peter Honess : Editor
Christopher Beck : Composer
Renee April : Costume Designer

RELATED LINKS
www.moving-picture.com
www.percyjacksonthemovie.com

Popularity: 3% [?]

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Embassy District 9 Work Nominated For Oscar

Posted by cgnews On February - 18 - 2010

The Embassy Visual Effects is pleased to announce that its work on director Neill Blomkamp’s “District 9″ was nominated for an Academy Award® for Best Visual Effects. “District 9″ marks the second time in two years that The Embassy’s work has contributed to a visual effects Academy Award-nominated film.

Embassy District 9 Work Nominated For Oscar d9 robot

Extraordinarily, it is only the second feature film project that The Embassy has worked on. Their first was the Mark 1 sequence for “Iron Man,” a film that was also nominated for a visual effects Oscar® in 2009.

“The Embassy Visual Effects was founded in 2002 originally to focus on commercial visual effects, and we were fortunate enough to work on spots that garnered attention from the film community. ‘District 9′ is only the second film visual effects project that we completed, and we consider ourselves doubly fortunate that both of our film projects, this and ‘Iron Man’, were recognized by the Academy of Motion Pictures Arts and Sciences with nominations in the visual effects category,” said Winston Helgason, founder, The Embassy Visual Effects.

“District 9″ was co-written and directed by Neill Blomkamp, who was an original founding partner of The Embassy Visual Effects prior to embarking on a full-time film-directing career. Blomkamp tapped The Embassy to complete the climactic Exo-suit sequence in “District 9″.

The Exo-suit is a very sophisticated piece of alien weaponry, essentially a larger-than-life mechanized suit of armor controlled by its wearer. The Embassy co-founder Winston Helgason spent one month on set in Johannesburg, South Africa supervising the sequence shoot.

The Embassy key-frame animated, rendered, and composited the Exo-suit for seamless scene integration. In total, The Embassy worked on just over 100 shots, mostly in the film’s 12-minute final battle sequence. The company also created alien weaponry and small lobster-like alien creatures used by both the Aliens and Humans in a type of cockfight.

“The response to The Embassy’s work in ‘District 9′ has been overwhelming. The Exo-Suit shots were very complex, and in addition to building and animating the suit itself, there were extensive amounts of dust, debris, gunshots and other elements that had to be composited into the quick-moving sequence-all the while maintaining a photo-real style to keep the viewer engaged in this gripping documentary-style story. I’m thrilled that ‘District 9′ received a nomination amongst a pool of really high-quality VFX projects this year,” said Robert Habros.

Embassy District 9 Work Nominated For Oscar d9 sky

The Embassy VFX is currently working on “Battle Los Angeles” for Columbia Pictures.

About The Embassy Visual Effects
The Embassy Visual Effects, Inc. is based in Vancouver, BC, Canada and is best known for its photo-real visual effects work for the film “Iron Man”, and high profile commercial projects for clients including Nike, Citroen, Verizon, Volkswagen and more. The facility specializes in visual effects for commercials and feature film that blend anything from futuristic robots to photo real creatures seamlessly into real world environments.

www.theembassyvfx.com

Popularity: 3% [?]

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Anonymous Wins Big in Washington State Lotteries

Posted by cgnews On February - 18 - 2010

Anonymous Content Director PES, via Cole & Weber United, created an amusing stop motion spot promoting the various games in the Washington State Lottery.

It’s Coming, It’s Here crafts an interesting story without any human characters; set in a vibrant world, the colorful :30 tracks the movement of armadas of giant red and yellow lottery balls as they roll across a countryside populated with iconic Washington State landmarks: the Seattle Space Needle, snow-capped mountains, a patchwork of rich agricultural land.

Anonymous Wins Big in Washington State Lotteries lotto mountain

After journeying across the state – sirens blaring along with urgent marching music, as though war is afoot – the two groups line up across from one another in a verdant field. Instead of battling, however, the two groups mesh into one variegated jumble as a voiceover announces that Powerball and Mega Millions have come together at last in the Washington State Lottery.

Anonymous Content is an industry-leading production and management firm that leverages its unrivaled reach and access to talent to create and produce innovative content across all its divisions: Film, Integrated, Commercials, Music Video, Television, and Talent.

Anonymous Content was formed in 1999 by a collaboration of business and creative minds responsible for developing some of the industry’s most respected entertainment and branded content. In launching the firm, the founders combined their unique talents, distinct vision for the future of content creation, and unmatched industry access.

Anonymous Wins Big in Washington State Lotteries lotto city

Since then, Anonymous has been able to extend its reach across entertainment, exercising its capacity to package talent and mine literary material from deep and powerful resources.

Company principals have developed longstanding direct relationships with talent, talent agencies, advertising agencies, domestic and international distributors, and broadcasters, reinforcing their ability to assemble the right team for any project. They create compelling and entertaining content while facilitating the development, production, and distribution of programming through both traditional and emerging media channels.

Anonymous is responsible for producing such features as 44 Inch Chest, 50 First Dates, Babel, Case 39, Eternal Sunshine of the Spotless Mind, Smiley Face and Rendition to name a few. Its commercial arm has been part of many of the industry’s most successful campaigns, as well being at the forefront of the evolution of brand integration campaigns such as BMW Films. The Anonymous team now consists of more than 100 full-time employees at its Culver City, New York, and London offices.

Anonymous Wins Big in Washington State Lotteries lotto ferry

CREDITS
Client: Washington Lottery
Spots Title: It’s Coming, It’s Here
Air Date: February 2010

Agency: Cole & Weber United
EP: Pete Anderson
Copywriter: Jacob Baas
CD: Scott Fero
Agency Producer: Matt Ralston

Prod Company: Anonymous Content
Director: PES
EP: Danielle Peretz
EP/Head of Commercials: Dave Morrison
Head of Production: Sue Ellen Clair
Producer: Scott Pourroy
Production Supervisor: Jeremy Ellis

Editorial: Homestead Editorial
Editor: Sam Welch

Post/Effects: LA Liquid

Sound Design: Lime

Music: Analogue Muse

RELATED LINKS

www.anonymouscontent.com

Popularity: 2% [?]

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Autodesk Played Pivotal Role in Making of Avatar

Posted by cgnews On February - 17 - 2010

From start to finish, software from Autodesk, Inc. (NASDAQ: ADSK), played a pivotal role in helping James Cameron and Lightstorm Entertainment pioneer new methods of virtual moviemaking, for Cameron’s history-making motion picture “Avatar.”

Autodesk Played Pivotal Role in Making of Avatar avatar bothworlds 650x339

“When James Cameron conceived the idea for ‘Avatar’ 15 years ago, the technology wasn’t available to make it,” said Nolan Murtha, digital effects supervisor at Lightstorm Entertainment. “Over the past few years, with the help of Autodesk software, we were able to bring his vision to life. On set, we essentially created a live video game of each scene; we could see what the movie was going to look like and make adjustments right away, rather than waiting until post-production. This was in large part due to the powerful real-time interactive capabilities of MotionBuilder.”

The filmmakers re-created the live-action shooting experience by using Autodesk MotionBuilder performance capture software on set. Performances by live actors were applied onto digital characters and viewed in real time. The digital characters were seen within virtual environments, which were prebuilt with MotionBuilder and Autodesk Maya visual effects, animation and rendering software. In addition, Autodesk Mudbox digital sculpting software was used for asset creation, and then Maya was again used for final scene creation and finishing.

Autodesk CEO Carl Bass said, “Congratulations to James Cameron, Lightstorm Entertainment and all the visionaries who have made ‘Avatar’ one of the most successful movies in history. They literally changed the way movies are made by using digital technology in a way that was impossible just a few years ago. We are honored that Autodesk software was used to help deliver a truly immersive experience, advancing virtual moviemaking and taking storytelling to new heights.”


Avatar – Trailer

Murtha added, “What we were able to do with the Autodesk software is to make technology an enabler and we were able to do a movie that we could not otherwise do.”

About “Avatar”
“Avatar” has been nominated for nine Academy Awards including: Best Motion Picture of the Year, Achievement in Directing, Achievement in Cinematography and Achievement in Visual Effects. The movie takes viewers to a spectacular world where a reluctant hero fights to save the alien world he has learned to call home. “Avatar” delivers a fully immersive cinematic experience of a new kind, where the revolutionary technology invented to make the film disappears into the emotion of the character and the sweep of the story.

The scope and scale of the world of “Avatar” posed particular production challenges, notably 10-foot aliens interacting with humans face-to-face in a dense virtual 3D environment. The filmmakers solved these challenges with increased processing power and by applying and adapting Maya and MotionBuilder throughout production. The latest developments in performance and motion capture enabled the team to interact in real time with computer generated characters, prebuild complex digital environments and virtual cameras, and set a new standard for virtual moviemaking.


Video presentation by “Avatar” producer Jon Landau including behind-the-scenes interviews with James Cameron, the actors and visual effects supervisors on AREA, the Autodesk Digital Entertainment and Visualization online community.

The primary Autodesk software tools used on “Avatar” are available as part of the flagship Autodesk Maya Entertainment Creation Suite 2010, which offers Maya 2010 software together with both Mudbox 2010 and MotionBuilder 2010 software. Maya 3D modeling, animation, rendering and visual effects software offers artists an end-to-end creative workflow.

Mudbox helps artists sculpt highly detailed models more quickly and intuitively. MotionBuilder provides artists with a real-time animation engine for more interactive creative feedback and efficient handling of large amounts of animation data. The complementary toolsets enable artists to better handle tough production challenges and achieve higher-quality results, more efficiently and cost-effectively.

RELATED LINKS
www.avatarmovie.com
http://area.autodesk.com
http://usa.autodesk.com
http://usa.autodesk.com/avatar

Popularity: 4% [?]

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yU+co Creates Magical ”31 Days of Oscar” TCM Promo

Posted by cgnews On February - 16 - 2010

How do you design a concept that shows 90 seconds of film clips from multiple Oscar-winning films, and simultaneously make something imaginative occur beyond the magic happening within the films themselves? That was the daunting challenge facing digital content creation and production studio yU+co. when they took on the assignment to promote Turner Classic Movies’ annual ”31 Days of Oscar” event.

yU+co Creates Magical 31 Days of Oscar TCM Promo tcm steve

For Founder/Creative Director Garson Yu, ”31 Days of Oscar” presented a wonderful opportunity to tap into the company’s diverse array of talent. ”This project really got our creative juices going,” Yu says. ”We were able to draw upon our storytelling skills honed from designing titles for hundreds of feature films, as well as our motion graphics design and visual effects expertise.”

As a key member of the team, Creative and Visual Effects Director Richard Taylor directed the project, bringing his many years of experience to the table as a visual effects supervisor (Tron) and cinematics director for Electronic Arts. According to Taylor, the decision was made to use a old fashioned flatbed editing machine to showcase the filmstrips, harkening back to pre-digital days when film was physically edited on Kem or Steenbeck systems. The difficult part was figuring out how to use the flatbed as a platform on which to stage visual effects shots.

”We wanted to bring the audience into the world of film by placing them on the flatbed at camera level, so we created a fantasy CG editing machine that operates just like the real thing and lights up the moving filmstrip,” Taylor says. ”To make the spot magical, we had characters and elements move from the filmstrip out onto the flatbed.”

To make this illusion believable, Taylor shot reference stills and running footage of a flatbed to replicate the speed and look of a film as it runs through the machine and around the metal sprockets.

yU+co Creates Magical 31 Days of Oscar TCM Promo tcm bogart

”In order to make the film appear as if it was moving, the right amount of grain, blur and flicker had to be created and the ‘ride’ up and down of the filmstrip replicated as it moved through the machine,” says Taylor.

Elements were created in Maya and After Effects and then composited in Nuke, with most shots having at least 6-8 layers. Also, low-resolution motion tests of the camera choreography and 3D elements flying around the machines were refined until there was a well-paced flow to the spot that showcased the film clips.

For Senior Producer Carey Keeney, the challenge was editorial. ”First, we had to select the ‘event moments’, the moments when a character or an element would spill out of the scene as a visual effect onto the CG flatbed,” says Keeney.

Working with Editor Christopher Gee, Keeney and Taylor selected about a dozen of those moments, and ended up with 8 events in the final :90 second spot. Some of the highlights include a bank robbery scene from Bonnie and Clyde, a prison scene from Birdman of Alcatraz and a monster scene from Alien.

yU+co Creates Magical 31 Days of Oscar TCM Promo tcm kramer icecream

After all of the key scenes for visual effects were chosen, editing pods were built around these moments and other clips chosen to be the adjacent scenes. Adding to the complexity, transitions between clips needed to be seamless and have some visual and/or emotional connection for a natural progression, building up the emotion and sustaining it until the end.

Since TCM didn’t want to use familiar clips that had been seen a hundred times before, the challenge was to find iconic moments in clips that were somewhat recognizable and would challenge the viewer to remember what movie they came from. After reviewing hundreds of scenes from dozens of Oscar-winning movies, clips were found from movies such as The Maltese Falcon and Titanic that set the tone for the montage, yet simultaneously winked at the audience as an inside joke that movies are all magical illusion.

As for the future direction of yU+co., Yu believes the lines will be blurred between film, television, games and the internet and the four platforms will merge into one. ”Motion graphics is a storytelling medium that works for any digital platform and it will not be limited to just one,” comments Yu. ”Whether it’s for films, television, commercials or gaming, we have been and will continue to design digital content that can be applied across all of them.”

In addition to 31 Days of Oscar, other recent yU+co. projects include the film title design for Twentieth Century’s recent release Tooth Fairy; the media design and production for the Urbanian Pavilion, one of five thematic pavilions for the 2010 World’s Fair; and the Census 2010 campaign of television spots that broke during this year’s Super Bowl.

yU+co Creates Magical 31 Days of Oscar TCM Promo tcm titles

About yU+co:
Recognized as an industry leader in visual design, motion graphics and experiential design with offices in Hollywood, Hong Kong, and Shanghai, yU+co. specializes in digital content creation for all media platforms,. including title design for film and television, network branding and graphics packages, visual effects and animation, theatrical logos, game cinematics and commercials.

Click here to watch the TCM/31 Days of Oscar promo.

CREDITS
Project: 31 Days of Oscar
Client: Turner Classic Movies (TCM)

Design/Animation: yU+Co., Hollywood, CA
Creative Directors: Garson Yu, Richard Taylor
Executive Producer: Carol Wong
Senior Producer: Carey Michaels Keeney
Editor: Christopher Gee
Writer/Designer: Edwin Baker
CG Supervisor: Stephen Fedasz
VFX Coordinator: Sean Hoessli
Production Coordinator: Ryan Wilik
Modeler: Nghia Lam
Lighting: Eric Smith
Camera: Connor LaBella
3D Animators: Stephen Delalla, R. Kevin Clarke
2D Graphics: John Kim
Nuke Compositors: Charles Collyer, Dan Walker, Anthony Barcelo
Rotoscoping: John Kim, Karen Ruggero
I/O: Brandon Muse

RELATED LINKS
www.yuco.com

Popularity: 3% [?]

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Analogue Muse Scores Super Bowl Spot for Google

Posted by cgnews On February - 15 - 2010

Upstart original music and sound design studio Analogue Muse – formed just 18 months ago by Partners Jeremy Turner and Alan Zahn – has followed a string of successful feature, TV, web, and commercial projects with a wildly popular Google web film turned Super Bowl spot. Analogue Muse utilized its full toolbox of impressive and growing assets: from original composition played exclusively by the Muse team, to sound design and mix. Google Creative Lab and 1st Avenue Machine recognized the extraordinary breadth of talent and services available at the bustling boutique.

Analogue Muse Scores Super Bowl Spot for Google google study

Working with 1st Avenue Machine director Aaron Duffy via Google Creative Lab, Analogue Muse and its sister brand Muse Mix established a mood that helped the spot become the staggering success that it has become. Beginning with a single repeated piano note that echoes the blinking cursor on the screen, the score swells as the story on screen grows more emotional.

The search engine’s famous search bar appears to chart a college student’s online inquiries as he moves from innocent young traveler to love-struck American abroad, to the conclusion as a newlywed with a baby. As an invisible hand types in successive search queries, corresponding search result lists and Google maps pop up: “study abroad paris france,” “impress a french girl,” “long distance relationship advice,” and “churches in paris.” The rapidly evolving story is made more poignant through Analogue’s moving music and the sounds that completely support the narrative: a bold French voice reading translations as “translate tu es tres mignon” is typed in; the sound of jet engines as the invisible searcher checks on a Delta flight between New York and Paris; and a baby crying as the final entry, “how to assemble a crib,” is typed in.

The original web clip was launched on Hulu and YouTube, where it has already received over one million hits in three months. The sheer volume of views, critical acclaim and popularity sparked Google to rework the spot for its TV debut during the Super Bowl. In order to transform the :52 clip into a full :60 more suitable for the television space, Analogue’s Turner and Zahn, with Muse’s Nick Cipriano and Geoff Strasser went back to the drawing board. They faced the challenge of complementing an additional :08 of footage without sacrificing the tempo, pace, tone or quality that made their online version an undisputed hit. More significantly, they had to account for the different experiences that are elicited from viewing web content versus television.

“This spot had a real effect on people – countless bloggers testified that viewing it really touched them and some even inquired as to where they can purchase the music. We’re really honored that a massive client like Google and their Creative Lab division would hold our work in such high regard and trust us with the project,” noted Turner, who praised the sound design contributions of Nick Cipriano and Geoff Strasser.

Analogue worked closely with Duffy throughout both efforts. “Aaron was involved all the way through, has a great musical vocabulary, and was very clear about his vision for the spot,” said Zahn. Turner adds, “The challenge was in trying to make it sound close to the original without anyone noticing that 8 seconds had been added. We sent revisions back and forth and we worked as a team to build the loops and add the layers for this great final product. This is a really solid relationship that has helped Analogue grow as a company as we establish a solid foothold in the industry.”

Analogue Muse Scores Super Bowl Spot for Google google translate

The Google spot, like so many aspects of Analogue’s business, was a collision of spontaneous happenstance, intuitive networking, and raw skill. Around the time of the company launch, Turner met 1st Avenue Machine head of creative development Claire Mitchell in a bar, which led to an invitation to the production company’s studio. There they met the prodigious Duffy, who had recently finished a McDonald’s spot out of the UK. Duffy had asked for a director’s cut and was seeking new music for a US version – which Analogue was more than prepared to compose. The collaboration was so successful that it laid the foundation for Google.

The Google spots are a small part of Analogue’s portfolio. Since launching, the company has completed a number of high-profile projects with key agencies: a humorous Geico spot starring Elmer Fudd via Martin that will see airtime on Super Bowl Sunday; an American Express spot through Momentum that ran on the Jumbo Tron at LA’s Staples Center; an Optimum spot with Gardner Nelson; a Hallmark spot via Leo Burnett; and an Autism Speaks commercial via BBDO.

Outside of the commercial space, Analogue Muse scored an independent film on IFC recently; produced, arranged and performed the music for an HBO special debuting on Valentine’s Day; and composed anthems for shows on Food Network and the Travel Channel.

That any of these projects happened at all is the result, literally, of an accident. Zahn’s team found themselves one man short in a pick-up basketball game at Chelsea Piers and asked Turner to join them. When the straggler dove for a loose ball later in the game, one of Zahn’s colleagues stepped on Turner’s hand, crushing it. In the drive to the emergency room, Zahn and Turner discovered their mutual musical pedigrees. The meeting happened at an optimal point for both parties: Turner had interest in expanding into the ad space, while Zahn’s studios were being sold to make way for luxury condos. The duo joined forces and Analogue Muse was born.

“Jeremy and I had a great connection right away, musically, professionally, and personally; the only place we clashed was on the basketball court,” noted Zahn. “For a young company that’s kept relatively low to the ground publicity-wise, we’ve built a great portfolio and some awesome relationships. We’re riding this momentum into some really great projects, which we’ll be announcing in the next few months. We’ve got great personnel in place and we’re well on our way to establishing ourselves as a well-known name in all things audio.”

Both musicians have evolved significantly over the course of their careers. Zahn began his musical life as a studio and touring musician. As the allure of the road began to wane, he moved to Greenwich Village and began a successful career arranging and producing, predominately for singer/songwriters. Backer Spielvogel then brought him into its music department where he quickly rose to become the youngest vice president in the company, ascending to become director of music. From there Alan founded Red House Music, where he composed and produced music for hundreds of commercials, winning multiple awards in the process.

The Williamsburg, Brooklyn-based Turner opted out of his final year at Julliard, when he joined the Metropolitan Opera Orchestra, where he is now the Assistant Principal Cellist. An accomplished singer and songwriter, guitarist, and pianist, Turner has performed in Asia, Europe, Australasia and throughout North America. He has recorded and performed from Carnegie Hall to MTV Unplugged, with artists such as David Byrne, My Morning Jacket, Renee Fleming, LCD Soundsystem, and Lupe Fiasco. Though he is relatively new at scoring and sound design for the screen, he has taken to it rapidly.

Analogue Muse Scores Super Bowl Spot for Google google map

CREDITS
Client: Google
Agency: Google Creative Lab
Spots Title: Parisian Love
Air Date: February 2010

Prod Company: 1stAveMachine
Director: Aaron Duffy
EP(s): Serge Patzak, Sam Penfield
Producer(s): John Burger, Crystal Campbell
Head of Creative Development: Claire Mitchell
Concept Art: Carlos Ancalmo
AE Artists: Joon Park, John Stanch, John Loughlin, Will Decker, Anthony Serriano, WeiTo Chow

Music: Analogue Muse
EP: Alan Zahn
Composer: Jeremy Turner

Sound Design: Analogue Muse
Sound Designer(s): Geoff Strasser, Nick Cipriano
Producers: Alan Zahn, Jeremy Turner

Audio Post: Muse Mix
Mixer: Nick Cipriano

RELATED LINKS
www.analoguemuse.com

Popularity: 4% [?]

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