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Archive for June, 2007

Guava Works Word Wonders for LOWE & GMC

Posted by admin On June - 27 - 2007

New York visual effects studio Guava recently completed work on a compelling spot created by ad agency Lowe New York for GMC. Directed by Sean Thonson of production company MJZ and highlighting the automakers extremely well-received new Acadia sport utility vehicle, the spot utilizes imaginative use of 3D text to make the vehicle s positive reviews a palpably physical part of the environment through which it travels.

The spot brought together the Lowe New York team of Creative Director/Art Director Gordon Bennett, Creative Director/Copywriter Bruce Hopman, and Producer Michael Pelham, with the Guava team of VFX producer Janine Bottazzi, VFX Supervisor/Lead Artist Alex Catchpoole, and 3D Technical Director Adrian Graham. Sister company Nice Shoes completed the transfer.

“When we challenged them, Guava found ways to work out our design issues,” says Pelham. “They set realistic expectations and created a collaborative environment. With enthusiasm to produce something dynamic, they embraced an idea that could have become a bland type treatment execution and made it great.”

Opening near an apartment window, the spot begins with a gust of wind magically blowing the letters from a magazine through the open window. Switching to the city street outside, the Acadia turns a corner and passes a newsstand, trailing 3D letters in its wake. As the news vendor watches the vehicle pass, the trailing letters bounce off of him and his wares, before forming one of the laudatory reviews.

As the Acadia appears at the far end of a country road, a series of colorful roadside mailboxes emit more 3D text which, in turn, assemble themselves into another celebratory sound byte before the vehicle runs through them, scattering them to the four winds. And the quotations just keep on coming, briefly forming in the Acadia s slipstream before dispersing once more.

“It was definitely exciting to be involved so early in the process,” admits Catchpoole. “As we brainstormed, we grew more and more determined to make the type a physical entity in the world; to have it realistically collide with people and physical objects. Our initial idea turned into the scene with the news vendor, where the type washes over him and bounces off his head. There is a real sense of solidity, presence, and digital interaction. Sean then came up with the idea of the car actually driving through the type after it had emerged from the mailboxes. Thats a truly great moment in the spot.”

Indeed, the realism is striking. And, as today s visual effects artists know all-too-well, such 3D realism requires a great deal of effort and time. In order to minimize the latter, technical director Graham immediately started work on how to create workable, realistic letters in an efficient manner.

“Even before we had approval on what the quotes would actually say, we started working on a technique to streamline the process,” he explains. “Using Autodesk Maya, we created a set of tools that would allow arbitrary blocks of text to attach themselves to a 3D particle simulation. We wanted these particles to either be random strings flying through the air, or to be in a fixed line, but they always had to be moving, never static. We ended up with a library of character sets in Adobe Illustrator consisting of about 10 different fonts. Our custom tools were able to read this library, giving us the ability to change the font or the quote at the client’s every whim. Once changed, the simulation would then regenerate the quote in the requested font, and we didn t have to start from scratch. We were able to make changes in minutes instead of days.”

Having the technique set up so early in the process was a tremendous help, according to Catchpoole:

“The utility was extremely helpful,” he says. “When I tried to bring some scenes into Flame and integrate it into the backgrounds, there were instances when things were too busy for the type to be truly clear. We needed it to be a heavier weight. Sometimes screen space was limited and we needed a more condensed font. With the help of that set of tools, I could go to the client and suggest important changes, without worrying about added grief. Changes at the eleventh hour are particularly problematic in 3D, because you usually have to do everything over. We didn t have that problem this time.”

In the final analysis, however, both Catchpoole and Graham count a generous timeline and a smooth collaborative process for the success of the spot:

“Thanks to a fairly relaxed timeline, we were able to polish things the way we wanted to,” says Catchpoole. “We went back and forth a lot with the client about the character of the letters, determining their exact nature. That ended up with some wonderfully nuanced emotive qualities. The letters are actual characters in the spot, and they tell a great story. Sean was a great help there; he was instrumental in pushing the shots to looking real and present, and truly sharing the spot with the Acadia.”

ABOUT GUAVA
Drawing animators, producers, designers, 3D and vfx artists from a global pool, New York-based visual effects company Guava is dedicated to making imagery for commercials and other media, such as music videos, film, and art installations, including work in the permanent collection of MOMA .

www.guavanyc.com


CREDITS

Client: GMC

Agency: Lowe Worldwide
Producer: Michael Pelham
CD/AD: Gordon Bennett
CD/CW: Bruce Hopman

Prod. Co: MJZ
Director: Sean Thonson
Exec. Producer: Jeff Scruton
Producer: Rita LeRoux

Edit. Co: One Division
Exec. Producer: Susan Shipman
Editor: Zena Sfeir

Post Production: Nice Shoes
Colorist: Chris Ryan

Visual Effects Co: Guava
VFX Producer: Janine Bottazzi
VFX Supervisor/Lead Artist: Alex Catchpoole
Designer: Jay Sienkwicz
3D Technical Director: Adrian Graham
3D Animator: Spyro Serbos
3D Animator: Jim Collins
3D Producer: Steve Giangrasso

Popularity: 3% [?]

Stardust Studios Directs Music Video for Sloan’s Stardust Studios’ founder and creative director Jake Banks is such a huge fan of Canadian pop-rock band Sloan, he and Revolver Film Company have poured vast amounts of time and resources into creating a unique new music video for the track “I’ve Gotta Try” from the band’s eighth studio album, “Never Hear the End of It,” which is also Sloan’s first release on U.S. label Yep Roc Records. The 2:34 video has been released internationally this week and is expected to begin airing on music video channels soon.

“I’ve been a huge fan of Sloan for over ten years,” Banks explained. “I kept in touch with them and let them know I really wanted to work with them, and after we sent over an idea for this track, everything finally came together.”

Between Banks and Neil Tsai, the design director for Stardust’s Santa Monica studio who served as lead designer on “I’ve Gotta Try” and contributed greatly to the creative vision, the idea they presented suggested using an experimental illustration style to make the band members appear as pieces of sewn fabric inside of an imaginary world. “The song is about imagination, and the idea that anything is possible,” Banks said. “That’s how we looked at this: We wanted to try something new that was refreshing, where instead of creating these guys in 3D and texturing them, we shot them and textured them.”

Stardust is represented by Revolver Film Company internationally for music videos, and Banks named Revolver’s executive producer Jannie McInnes as the “quarterback” for this project. “Jannie took our passion for this project and coordinated with Sloan to put everything in motion, including securing a VideoFACT grant to help cover some of the costs,” he added.

With everyone on board, back in December, Banks and his live-action crew, including producer Rob Knox and director of photography Barry Norwood filmed the band performing the song during a one-day green screen shoot at Hollywood’s Occidental Studios. With the footage transferred into 2K resolution, Stardust’s lead compositor, rotoscoper and keyer for the project Andrew Ashton supervised efforts to rotoscope-out each instrument and every piece of wardrobe using Shake – nearly 850 sections in all – a process that ultimately took hundreds of hours over a period of months. At the same time, Tsai and numerous animators created original animation and composited all the elements together using Maya, 3D Studio Max and AfterEffects. The finished video’s 59 shots ultimately used almost 1,000 textures.

“It was a very complex technical process to make the band formed entirely with fabric textures,” said Tsai. “We’re extremely happy with the final animation. The simplicity of the band’s performance and the band being formed entirely by fabric textures created a very distinct graphic quality that added to the performance aesthetic.”

With “I’ve Gotta Try” hitting the airwaves and bringing Sloan more well-deserved exposure, Banks wants everyone to know that, “everybody involved in creating it gave a little piece of themselves to make it happen.” And also, that Stardust is looking forward to creating more unique music videos.

About Stardust Studios
Stardust is an award-winning creative production company, specializing in motion design, animation, visual effects and live-action production. Led by founder and executive creative director Jake Banks, Stardust’s Santa Monica and New York offices continually redefine creativity for commercial, on-air, music video and in-store presentations. Their recent work – including projects for the world’s top ad agencies, brands and recording artists – has earned numerous awards and worldwide editorial exposure.

Related Links:

Click here to view video.

www.stardust.tv

www.sloanmusic.com

Popularity: 5% [?]

Animal Logic creates Visual Effects for Farmers Insurance

Posted by admin On June - 27 - 2007

Sydney-based digital production company Animal Logic has created the visual effects for the new Farmers Insurance ad campaign, collaborating with Director Noam Murro, Biscuit Filmworks and Campbell-Ewald Los Angeles. Featuring commercials ?‚àö√ë‚àö‚â§Morning Ritual’s, ?‚àö√ë‚àö‚â§Commute’s and ?‚àö√ë‚àö‚â§Head Wind’s, the spots show comedic scenarios yet address the serious repercussions of not having Farmer Insurance.

?‚àö√ë‚àö‚â§Morning Ritual’s follows a couple through their day as the wife bathes in a public water fountain and the husband brushes his teeth in a lawn sprinkler; they rest their weary bones in a mattress store until they are kicked out and must sleep in a park underneath the stars, among other daily routines relying upon public facilities. The ad then asks the question, ?‚àö√ë‚àö‚â§Where will you live after a house fire?’s Animal Logic work on the project included online, signage removal and cleanup.

In ?‚àö√ë‚àö‚â§Commute’s, a woman whose car was recently in an accident must find creative means for getting to work. This involves hurdling fences in her neighbourhood, surfing on top of a cement truck, leaping off of a bridge and landing in a car that won’st start and getting a lift from a policeman on horseback, among other creative modes of transportation. Animal Logic work on the spot involved extensive rig removal, doing additional shots on green screen, then compositing in the various takes to make one seamless sequence.

?‚àö√ë‚àö‚â§Head Wind’s features a woman whose house has just suffered extensive wind damage. The stress of the experience ?‚àö√ë‚àö‚â§follows’s her throughout her day ?‚àö√ë‚àö¬® papers and office equipment fly around her at the office, she fights her way against massive wind in the hallway as her hair blows wildly and she finally knocked to the ground, she thrown against a wall in the middle of a conference room ?‚àö√ë‚àö¬® she can’st even escape the wind in the elevator. Animal Logic work and main challenge on the project required showing the wind as completely engulfing the woman at every turn while no one around her is remotely affected. This involved split screen and green screen work, as well compositing in additional flying loose papers, debris and hurling office equipment.

Additionally, Animal Logic created pneumonics befitting each individual storyline. For ?‚àö√ë‚àö‚â§Morning Ritual’s, the logo ignites and burns to the ground. In ?‚àö√ë‚àö‚â§Commute’s the logo revs around the screen, crashes and is repaired. For ?‚àö√ë‚àö‚â§Head Wind’s, the letters of the logo blow away.

About Animal Logic
One of the world’s most highly respected digital production companies, Animal Logic produces award-winning design, animation and visual effects solutions for the film, television and advertising industries. The company has a studio in Sydney, Australia and a production office in Los Angeles. www.animallogic.com.

Credits
Production Company: Biscuit Filmworks
Director: Noam Murro
Executive Producer: Shawn Lacy Tessaro
Executive Producer: Eric Stern
Prod. Co-Producer: Jay Veal
Agency: Campbell-Ewald Los Angeles
EVP, Executive Creative Director: Debbie Karnowsky
VP, Executive Producer: John Haggerty
SVP, Associate Creative Director: Chip Kettering
VP, Senior Copywriter: John Dolab

Animal Logic:
VFX Supervisor: Nick Ponzoni
Producer: Nerissa Kavanagh
Production Co-ordinator: Kate Stenhouse
Lead Compositor: Nick Ponzoni

Senior Compositors: Leoni Willis
Angus Wilson
Kim Fogelberg

Compositor: Howard Hill
Assistant Compositor: Jodi Tyne

Shake Compositors: Vaughn Arnup (Lead)
Charlie Armstrong
Jamie Nimmo
Laura Dubsky

Director (Pneumonics): Toby Grime
3D Lead (Penumonics): Feargal Stewart

3D Artists (Pneumonics): Paul Bradddock
Bhakar James
David Hyde
Paul Perrott
Sandy Sutherland
Sotiris Bakosis
Tristan North
Colourist (Commute): Eric Whipp

Popularity: 3% [?]

Onesize and yU+Co Team Up To Rebrand G4 Network

Posted by admin On June - 25 - 2007

Combining their distinct creative skills and resources, award-winning design studios Onesize and yU+Co teamed together to deliver the comprehensive redesign of G4, the LA-based network seen in 61 million homes that boasts being the fastest growing network on television for 2006.

“We were looking for a network redesign that was unique and sophisticated with a point of differentiation that we could build on to help carry any number of programming and marketing initiatives,” said Scott Bantle, G4′s Senior VP of Creative Services. “This turned out to be that and much more.”

As a network, G4 covers a lot of entertainment ground – featuring shows about technology, gadgets, video games, web culture and beyond – all aimed squarely at a male18-34 demographic. From a branding standpoint, the new G4 look needed to encapsulate all of those diverse interests in way that resonated with their core audience.

When Onesize was invited to the pitch by G4, the company saw it as an ideal project to team with yU+co. Working together on the initial pitch and overall design idea, the two companies responded with a concept that made the crucial visual connections G4 needed. But in an interesting twist, the redesign also empowers G4 with an amazing amount of customization and control over the design so they could internally create an infinite amount of specialized, program-specific animation sequences.

For Rogier Hendriks, Co-Founder/Creative Director of Onesize, the notion of providing G4 this level of control was precisely what they needed. “We wanted to create a look that would encapsulate all of the network’s components into one iconic image, while at the same time give them everything they needed to create their own specialized short animations within the framework of our design,” says Hendriks. “Basically the redesign is a big toolkit consisting of about 300 different animation sequences.”

In broadstrokes, the look consists of an array of 3D animated photo-real images of such G4-centric items as an iPod, a classic video game joystick, and a hip cellphone, all hovering around a silhouetted box shape containing the G4 logo. In the background, bold colors are accented by a circular pattern that visually suggests a tornado of iconic images – complete with wires dangling everywhere – coming together inside the G4 logo and tagline “TV That’s Plugged In.”

The key to the design is that it never has to look the same way twice. Every aspect from the color of the background textures to the specific imagery is customizable, with Onesize and yU+co creating hundreds animation sequences that can be stacked in any way imaginable.

From a workflow perspective, yU+co modeled and animated a library of 3D elements, which were then passed to Onesize to be animated. Once the animations were refined, Onesize sent the animations to yU+co to present to G4 for final approval.

“During the pitch we went back and forth with Garson Yu, (yU+co Founder/Creative Director),” said Kasper Verweij Co-Founder/Creative Director of Onesize. “We deliberately avoided cliched technology imagery and strove to make the visuals work in a powerful way with the audio tracks.” Composer Jeff Dodson of Runsilent, Hollywood, CA created the audio tracks, which are also fully customizable.

While it’s unusual for two design companies who might normally compete against each other to collaborate so closely, for Garson Yu, this is the future for the global minded design studio. “This was a great experience for us to work with a European company that we truly respect, ” said Yu. “It helped us grow as a company to work with new people with different ideas and ways of communicating. I’m proud of what we accomplished together.”

About yU+co:
Recognized as an industry leader in design and motion graphics with offices in Los Angeles and Hong Kong, yU+co. (www.yuco.com ) specializes in TV show opens and network graphics packages, main and end titles for film and television, trailers, theatrical logos, and commercials. For more information contact: Dianna Costello, Director of Business Development for yU+co. (323-505-6060). The company is represented on the west coast by MUTT, Los Angeles (310-990-6100); on the east coast by John Naitove (212-633-6211), and in the midwest by Donna D’Aguanno (312-953-7029).

About Onesize:
Onesize is a Dutch, Delft based creative studio, founded in 2001 by Kasper Verweij and Rogier Hendriks. Focusing on design, animation, visual effects and direction for commercials, broadcast and film, the company is known for its work with international brands/clients, as well as their experimental expressions. It is in the combination of live-action, 3D, graphic design, sound design and music Onesize follows the paths that leads to fresh takes in design and concept. For more information contact executive producer, Michele Maples in Los Angeles at 310-383-9074

About G4:
G4, the fastest growing network on television for 2006, launched in April 2002 and is now available in 61 million cable and satellite homes nationwide. The #1 podcasted cable network in America and a leader in VOD, G4 embraces the male 18-34 audience and their fascination with video games, the Internet, broadband, technology, comics and animation. Additionally, G4 provides breaking news and insider opinions on these topics as well as the broader culture young men are interested in. The company is headquartered in Los Angeles and is owned by Comcast Corporation. To learn more, log onto www.g4tv.com.

About MUTT:
More than simply a repping firm, Michael Bennett founded the Santa Monica, CA-based MUTT with the goal of being comprehensive ‘career management agency’ for his clients. Thus, in addition to providing a first-class sales effort, MUTT separates itself from the ‘rep pack’ by giving clients access to an array of marketing and public relations resources that few can match. His investment in the state of the art Wiredrive digital file sharing system means he can deliver custom-tailored reels to his extensive contacts in the entertainment/advertising community on demand. The end result is a unique business resource that not only contributes to his client’s sales, but also takes the long view in developing their business and brand. MUTT’s current roster of creative A-listers includes Cake Edit, Pi, yU+co, Silo Films, Traffic Films and Noiselab Music. For more information check out http://www.mutt.tv or contact Michael Bennett at vt.ttumnull@leahciM

Creative Credits:
Client: G4 Network
Project: Network redesign
President: Neal Tiles
Title: Scott Bantle
Title: Rick Hassen
Producer: Tricia Porter

Design/Post: Onesize, Delft, The Netherlands; yU+co, Los Angeles
Creative Directors: Rogier Hendriks, Kaspar Verweij, Garson Yu
Executive Producer: Michelle Maples

Music/Sound Design: Runsilent, Hollywood, CA
Composer: Jeff Dodson

Popularity: 3% [?]

Lightborne Heats Things up For Notch

Posted by admin On June - 25 - 2007

Motion design and production collective Lightborne recently created a visually compelling music video for Notch, an up-and-coming reggaeton artist. “Dale Pa’ Tra (Back It Up)” features the singer performing his upbeat Latin-inspired track with the right infusion of gorgeous women, brilliant colors and eye-popping visual effects.

The video marked the first collaboration between Director Jimmi Dava of Superfly Films and Lightborne, which was executed on a tight deadline. “I was really impressed by Lightborne from the facility itself, which is a beautiful piece of architecture, to their enthusiasm and love of their craft. I would absolutely love to work with them again. In fact, we’re in discussions on another project.”

Dava and Producer Kesshann Cortez of KMC Productions, who has an existing relationship with Lightborne, approached the studio in a crunch: they needed a company that could step in at the last minute and execute the 3D freeze effects they envisioned. Dave Irion of Lightborne provided on-set supervision during the one-day shoot in New York City. Dava then flew to Cincinnati-based Lightborne where he supervised the edit, graphics, VFX and color correction over the course of four days.

“Jeremiah [Shuff] is the pimp of editors,” says Dava. “I think I’m going to adopt him. [Producer] Rochelle DuBrowa was fantastically supportive on the operations front, and [VFX Supervisor] David Lombardi and the 3D artists are all talented and incredible to work with.”

Cortez adds, “Lightborne is one of my first choices when I have projects that include any kind of effects. I’ve had a relationship with [Executive Producer] Scott Durban for some time, and I knew that he and Lightborne would do a great job. We were going for a specific effect, and Lightborne was able to create and execute it perfectly. Many music videos are light on the effects especially if they have a lower budget. We wanted to really focus our efforts on the effects and create something more original and buzz-worthy for Notch, who has a multi-cultural following.”

The video was shot mainly against white and black cyc. Dave Irion used a digital camera to capture details and textures that would later be used for the 3D push-ins. Back at Lightborne, Shuff and Dava then selected six key moments in the edit where the freeze effects would happen, which were transferred onto HD footage to better allow David Lombardi and Eric Lawshe to work on the 3D.

With less than three days, the artists separated the shots into layers – some of which had five to six planes of information. A few frames before and after the freeze moments were grabbed to use as textured source material that was then modeled onto a rough geometry for immediate feedback as to how the angle and move looked.

“We could get textures that were hidden in the freeze frame when the camera panned around,” explains Lombardi. “The tricky part was filling in the textures –some of which I had to hand-paint. Usually we try to use a unified package in terms of technology, but since this was a fast turnaround, we opted for each of us to use the applications we were most comfortable with. With this pipeline, we had the shots completely under our own eyes the entire time.”

Lombardi used Photoshop for the hand-painting, Lightwave for animation and Fusion for compositing while Lawshe utilized Cinema 4D and After Effects.

After Effects was used for the color correction, finishing and halo color effect on certain shots by Irion. Lightborne also added animated flames around the women’s silhouettes, and created the animation at the end of the video, which sees a microphone cable curling up the mic stand and transforming into Notch.

“This was a super abbreviated schedule, but we were able to give them what they wanted,” concludes Irion. “The label was pleased with it, too. It turned out very well.”

CREDITS
Project: “Dale Pa’ Tra (Back It Up)” by Notch

Label: Machete Music & Cinco Por Cinco Records
Management: Michael Michele & Simone Burton

Production Company: KMC Productions/Los Angeles & Miami
Director: Jimmi Dava
DP: Zuess Moran
Executive Producer: Michelle Lazzarino Cortez
Producer: Kesshann Cortez
Art Director: Tyndall Arrasmith
Where Shot: Broadway Stages/Brooklyn, NY

Editorial, VFX & Postproduction Company: Lightborne/Cincinnati
Editor: Jeremiah Shuff
Assistant Editor: Trevor Schulte
On-set Supervisor/Lead Animator: Dave Irion
Designer/Animator: Kyle Shoup
VFX Supervisor: David Lombardi
3D Artist: Eric Lawshe
Executive Producer: Scott Durban
Producer: Rochelle DuBrowa

www.light-borne.com

Popularity: 5% [?]

Animal Logic Speeds Ahead With Comcast

Posted by admin On June - 25 - 2007

Animal Logic speeds ahead with Comcast Ad CampaignSydney-based digital production company Animal Logic has created the visual effects for Comcast new High-Speed Internet with PowerBoost campaign, including commercials entitled ?‚àö√ë‚àö‚â§Lab Rats’s, ?‚àö√ë‚àö‚â§Speed Walker’s and ?‚àö√ë‚àö‚â§Hair’s, collaborating with Director Mike Maguire, The Director’s Bureau and Goodby, Silverstein and Partners.

Each ad features a comedic lab scenario in which someone (or something) comes in contact with ?‚àö√ë‚àö‚â§Comcastic high-speed juice’s and is thus able to move or grow at warp speed.

In ?‚àö√ë‚àö‚â§Lab Rats’s, mischievous rats have gotten into the lab ?‚àö√ë‚àö‚â§Comcastic high-speed juice’s, causing them to race around the room at lightning speed, much to the dismay of the lab technicians they zoom around and over. Animal Logic was responsible for compositing hundreds of live action rats into the lab and speeding up their movement. Speeding up the rats’s motion in a believable way was one of the most challenging components of the spot.

?‚àö√ë‚àö‚â§Speed Walker’s features ?‚àö√ë‚àö‚â§Larry Berndorff,’s a speed walking champion trying to increase his speed even further. Because he has to ?‚àö√ë‚àö‚â§walk’s and not run, his legs are injected with PowerBoost, allowing them to move at hyper-speed. For this commercial, Animal Logic had to speed up Larry legs while keeping his upper body movements confined to a normal, much slower pace.

In ?‚àö√ë‚àö‚â§Hair’s, two lab techs play with a wand of ?‚àö√ë‚àö‚â§Comcastic high-speed juice’s, waving it over their faces to give themselves an instant ?‚àö√ë‚àö‚â§Magnum PI’s moustache, ?‚àö√ë‚àö‚â§Grizzly Adams’s beard and full Zeus mane. When their unsuspecting colleague tries to end their distracting conversation, they wave the wand at her, instantly giving her a zigzag of hair growth across her face. Animal Logic role on this ad was to amass the numerous takes of the men wearing hair in various lengths and composite them together to create a realistic impression of immediate growth.

About Animal Logic
One of the world’s most highly respected digital production companies, Animal Logic produces award-winning design, animation and visual effects solutions for the film, television and advertising industries. The company has a studio in Sydney, Australia and a production office in Los Angeles.

Credits:
Production Company: The Director’s Bureau
Director: Mike Maguire
Executive Producer: Melissa Culligan
Producer: Kati Haberstock
Agency: Goodby, Silverstein and Partners
Creative Director: Jamie Barrett
ACD/Copywriter: Jim Elliott
ACD/ Art Director: Nick Spahr
Agency Producer: Tanya LeSieur

Animal Logic:
VFX Supervisor: Morgane Furio
Lead Compositor: Colin Renshaw
Senior Compositors: Leoni Willis, Angus Wilson
Compositor: Howard Hill
Assistant Compositor: Jodi Tyne
Roto Team: Vaughn Arnup, Jamie Nimmo, Laura Dubsky, Mark Harmon, Jay Hawkins
3D Artist: Jeremy Howdin
Matte Painting Artist: Ben Walsh
Producer: Nerissa Kavanagh
Production Co-ordinator: Kate Stenhouse

Related Links
www.animallogic.com

Popularity: 3% [?]

With A Twist Gets Amp’d

Posted by admin On June - 21 - 2007

With A Twist provided the VFX excitement for a new television spot in which liquid mercury bubbling out of a city street is used to introduce the latest innovation in cell phone technology. Conceived by edgy New York ad agency Taxi and directed by Three Legged Legs, the spot promotes Amp’sd Mobile which has been carving out a niche among young cell phone users with its high speed service, unique entertainment features and ultra-cool handsets.

The company new ad promotes those features in dramatic fashion as a wave of gold-toned mercury explodes out of a ribbon of asphalt. As shimmering globules slither along the pavement, images form in their surface, representing entertainment, sports, music and gaming features available through the Amp’sd service. Just as quickly as it burst apart, the liquid mercury reforms, but now it assumes the shape of Amp’sd customized Motorola Moto Q phone. A man, standing before a cityscape, raises the phone in the air as the voice-over announces, ‘It unlike any Q you’sve ever seen.’

With A Twist created the liquid VFX using the software tool Real Flow. Although artists based the look, texture and motion of the liquid on real-world mercury, they did so with a certain degree of artistic license. ‘The liquid is an actor in the spot, explained With A Twist VFX Supervisor David Burton. ‘The movement appears to be organic, but it is actually very carefully choreographed to tell a dramatic, visually engaging story?‚àö√ë‚àö√Üthe shooting angles, too, are intended to heighten the sense of mystery and drama.’

‘The software allowed us complete control over the animation?‚àö√ë‚àö√Üincluding the tension of the liquid, its fluidity and how it came together or broke apart,’ added Project Lead Frank Synowicz. ‘

Choreographing the liquid required a lot of experimentation with the liquid simulation software. ‘We ran a massive amount of simulations to get the right look and performance,’ Burton said. ‘We put our whole pipeline to the test. Every resource was dedicated to this project. We had to continually rerun the simulations to perfect the behavior and the choreography?‚àö√ë‚àö√Üand some simulations took two days to compute.’

‘We watched in awe as Frank rendered the sims,’ recalled With A Twist Executive Producer Pam Hammarlund. ‘For choreographing the liquid, he is the man.’

The lighting scheme used to illuminate the mercury and its environment was also highly complex. ‘We used three or four reflection environments,’ explained CG Supervisor Brandon Bartlett. ‘We were simultaneously reflecting three different worlds into the surface of the liquid. Each shot had a dozen or more layers for the liquid and a dozen more for the ground. The client wanted an orangish glow from the lighting source, but cooler reflections to give it a nice ?‚àö√ë‚àö‚â§push/pull, warm/cool’s feel.’ The end shot of the animation sequence, where the mercury reconstitutes itself as the Moto Q phone, involved some 30 layers and more than 100,000 individual particles. ‘

With A Twist also produced elements for the background environment, including the cracked, asphalt street that the mercury bursts through. ‘We shot reference photos of the asphalt outside the production company office,’ Bartlett said. ‘We repainted and remodeled it, and used displacement mattes to create different surfaces.’

For Burton and his team, it was gratifying to work on a project where the visual effects played a central storytelling role. ‘We worked collaboratively with the directors and also got to add a lot of our own creative input,’ he said. ‘It was a very satisfying project.’

Credits
Client: Amp’sd Mobile
Agency: Taxi, New York.
Production: Green Dot Films, Santa Monica, Calif. Three Legged Legs, directors.

VFX: With a Twist, Rochester Hills, Mich. and Venice, Calif. David Burton, VFX supervisor; Brandon Bartlett, CG supervisor; Frank Synowicz, project lead, Pam Hammarlund, executive producer; Paul LaFond, Ryan Romans, Matt Nowacki and Matt Hammarlund, CG artists; Chris Bloyer, matte painter; Kelly Brittingham, studio producer.

www.withatwiststudio.com

Popularity: 3% [?]

Guerilla Creates Effects for Nike Sanya

Posted by admin On June - 21 - 2007

Director Thor Raxlen and Guerilla FX, an independent design, effects and post finishing company, recently shot, edited and created effects for the :30 spot, ‘Sanya,’ in which Olympic Gold Medallist Sanya Richards demonstrates her exquisitely ‘beautiful’ form as she bursts, in slow motion, off of the running blocks. The Nike spot, developed through Wieden & Kennedy (Portland, OR), began airing nationally on June 10.

‘We wanted to find a way to capture, to reveal, Sanya remarkable form. Shooting in super slow motion with a Phantom high-speed digital camera that shoots in high definition at 1000 frames per second, every flaw gets magnified. But an athlete of her caliber is flawless, and that what makes her so fast. We lit the shot to put a little extra high contrast on her skin so that we would be able to see her muscles ripple as she explodes off the blocks. Watching her is like watching a ballet,’ explained Guerilla FX Director/Creative Director Thor Raxlen.

Wieden & Kennedy (Portland, OR) Sr. Producer Marcelino J. Alvarez added, ‘Thor brought out a level of detail and beauty in Sanya form that usually overlooked by the casual observer. When Sanya start from the blocks is broken down to 1000 frames per second, you are mesmerized by her athleticism and the sheer power of her start.’

‘Slowing down Sanya powerful movements captured the elegance and the beauty of her form. Thor brought this visual poetry to life and needless to say, we’sre extremely proud of the spot. Watching an amazing athlete like Sanya in slow motion is a graceful vision that anyone can appreciate,’ continued Darren Himebrook, Sr. Producer Wieden & Kennedy (Portland OR).

Shot at Baylor University, in Waco TX, the spot was filmed by Guerilla FX (New York, NY) and Director Thor Raxlen, Executive Producer Doug Robbins, Director of Photography Joplin Wu, Senior Producer Nicole Rodan and Associate Producer Theresa Loguercio. Guerilla FX Editor Linda Peters, Assistant Editor Joanna Bovay and Compositors Jason Yantz, Sam Stevens and Will Decker handled the editorial assignment.

Guerilla FX shot the spot with a Phantom high-speed digital camera that shoots in high definition at 1000 frames per second. Time re-mapping was executed in After Effects and the spot was finished on Final Cut Pro with a Kona HD card.

Representing Wieden & Kennedy were Creative Directors Jeff Williams and Alberto Ponte, Associate Creative Directors Shannon McGlothin and Gui Borchert from R/GA, Executive Producer Ben Grylewicz, Copywriter Valdean Klump, Art Directors James Selman and Chris Thurman; Senior Producers Marcelino J. Alvarez and Darren Himebrook, and Music Composer Brede R??rstad.

About Guerilla FX:
Guerilla FX, an independent design, effects and post finishing company, is the natural out growth of the relationship created when 0:2:60 Executive Producer Doug Robbins first signed Visual Effects Designer/Editor/Director Thor Raxlen for commercial direction. Together they launched Guerilla FX in January 2006 and this uniquely creative, vertically integrated company now takes projects from preliminary discussions through the shoot, editing and effects. They have recently completed high profile projects for clients including Citibank, FedEx, Foot Locker, General Mills, Kyocera, Montefiore Hospital, MTV, Nexxus, Nike, Subway, TRESemm?©, and Verizon, among many others.

CREDITS
Airdate: June 10th, 2007
National spot
Client: Nike
Agency: Wieden & Kennedy
Title of Spot: Sanya
Length and # of Spot: one :30
Description of Spot: Olympic Gold Medallist Sanya Richards bursts off of the running blocks in slow motion demonstrating her flawless form.

Production/Postproduction Company: Guerilla FX
City/State: New York, NY
Director: Thor Raxlen
Executive Producer: Doug Robbins
Director of Photography: Joplin Wu
Senior Producer: Nicole Rodan
Associate Producer: Theresa Loguercio
Editor: Linda Peters
Assistant Editor: Joanna Bovay
Compositors: Jason Yantz, Sam Stevens and Will Decker

Location of Shoot: Baylor University in Waco, TX

Equipment: Shot with Phantom high-speed digital camera that shoots in high definition at 1000 frames per second; Time re-mapping was executed in After Affects; Finished on Final Cut Pro with a Kona HD card.

Agency: Wieden & Kennedy
City/State: Portland, OR
Creative Directors: Jeff Williams and Alberto Ponte
Associate Creative Directors: Shannon McGlothin and Gui Borchert (R/GA)
Executive Producer: Ben Grylewicz
Copywriter: Valdean Klump
Art Director: James Selman/Chris Thurman
Senior Producers: Marcelino J. Alvarez/Darren Himebrook
Music Composer: Brede R??rstad

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www.guerillafx.com

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How Now, Wowow Framestore!

Posted by admin On June - 20 - 2007

When a client decides to completely rethink the look of their branding, the design team are often the first thing out of the window. Not so for Wowow, Japan’s largest satellite TV channel, who returned to Framestore Design for the third year in a row for another year’s worth of station and genre idents, notwithstanding that they wanted a completely new look.

“I think that they were a little nervous about coming back to us,” says Producer Simon Whalley, “The looks we’d developed for the first two years were strikingly elaborate and ornate, and what they were looking for now was much cleaner and more straightforward. Fortunately, they loved our pitch – and they trusted us.”

The genre idents are 5 second visual devices intended to indicate one of eight different genres of programming, to wit: Animation, Drama, Movie, Music, Special, Sports, Stage and Extra. Each device is a different colour. In addition, five station idents were also commissioned (the four seasons plus Christmas) – again 5-second visuals, with the channel’s name as the visual focus.

The results are quite lovely to look at. The word for each genre appears in characters from the Japanese alphabet, with the letters forming themselves as three dimensional liquid brushstrokes – a sort of digital calligraphy. Senior Designer Adam Parry collaborated with Commercials 3D Technical Director David Mellor to achieve the effect he was after. Mellor used RealFlow and Houdini to create an adjustable liquid system that splashes into invisible containers, dynamically forming the letters. “With the ‘containers’ for the liquid being invisible,” says Mellor, “I could play around with the interior surfaces to obtain different sorts of reaction within the liquid – waves that could either crash upwards abruptly, for example, or roll gently around.”

Determined to honour the calligrapher’s art – much prized in Japan – Parry tried to replicate the order in which such brushstrokes would occur on paper, though the constraints of the spots meant that this wasn’t always possible. Says Parry, “Though unfamiliar with the language, I picked what felt to me an appropriate font for each genre. The funny thing is that the clients have told me that the fonts alone are enough to tell a Japanese audience that the idents were designed by a Westerner!”

The five station idents gave Parry a chance to return to the first work he did for this client. “Back in 2003 we created some corporate idents for Wowow, and I’ve always felt that there was more playing around I wanted to do with their name and its peculiar symmetries,” he says, “This brief was the perfect opportunity.” Parry has created five spots in which the word ‘Wowow’ revolves, explodes and interlaces with itself, each in a manner sympathetic to, and suggestive of, its designated season.

All of the spots were accompanied by specially commissioned music – delicate variations on a 4 note melody – created for them by composer Sam Hooper, with whom they’d also collaborated on Wowow’s 2006 idents.

With the client in Japan, good communication and feedback were essential. The work was delivered for approval via front, Framestore CFC’s proprietary online suite of production tools. This allowed the Design team to create and upload full-res NTSC Quicktimes of drafts and finished work onto front at the end of the UK working day. The time difference in Tokyo made it possible for the Wowow clients to view the work-in-progress and comment on it, using front’s ‘Comment’ area, in time for the start of the next working day. This made for an exceptionally smooth and efficient work-flow.

Credits:
Wowow Idents
Production Company Wakyo Productions

For Framestore Design
Direction & Design Adam Parry
CG Artist David Mellor
Producer Simon Whalley

Music Sam Hooper

Related Links:
www.framestore-cfc.com

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The Syndicate wins BDA Awards

Posted by admin On June - 20 - 2007

Creative design and digital production studio The Syndicate was recognized at the 2007 PROMAX & BDA International Conference competition with two prestigious BDA Awards. The Syndicate took a gold Salon de Refus award for their Ford F-150 commercial ‘Landing’ and a bronze Total Package Design award for their Monday Night Football broadcast package for ESPN. Throughout the world, the BDA Awards are regarded as the highest accolade for creative professionals in the broadcast design industry.

The Ford commercial features a crippled private jet landing its not fully descended front wheels in the bed of a Ford F-150 truck on a high desert airfield. The spot was directed by Kathryn Bigelow, best known for directing the feature films POINT BREAK and BLUE STEEL. The spot was executive produced for agency client JWT by Kenny Solomon, Managing Director of The Syndicate. Creative director Ben Grossmann, lead digital artist Minory Sasaki, CG supervisor Luke McDonald and telecine colorist Beau Leon are all from The Syndicate.

The Monday Night Football broadcast package was designed and produced by The Syndicate for ESPN. For The Syndicate, Kenny Solomon was executive producer for the dramatic, effects-intensive show open and graphics, one of the biggest sports branding packages in television history. His team at The Syndicate included visual effects supervisor Luke McDonald, digital effects supervisor Danny Braet, lead digital artists Minory Sasaki and telecine colorist Beau Leon.

Solomon said, ‘The BDA Awards belong to everyone at The Syndicate and we’sre very proud of them. The diverse nature of the two projects is an indicator of the wide range of talent and endless creativity of our group. It also a tremendous honor to be recognized by a jury of your peers. They are among the most discriminating of audiences, which make the awards even more meaningful.’

Promax/BDA is the worldwide association of entertainment marketers, promoters and designers, representing more than 500 television stations and all major broadcast and cable networks from the U. S. as well as more than 3,000 individual members in 70 countries.

The Awards were presented at the 2007 PROMAX & BDA International Conference in New York, June 12-14.

About The Syndicate
The Syndicate is a creative design, branding services and digital production studio specializing in live action direction, visual effects, animation, motion graphics, and telecine for commercials, television and music videos. A division of Santa Maria-based feature film visual effects facility CafeFX, The Syndicate has worked with top agencies, networks and studios on award-winning commercials, television programs, and music videos that have been seen around the world.

www.syndicate.tv

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