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Archive for May, 2006

Digital Domain Promotes Molly Hansen to VP

Posted by cgnews On May - 31 - 2006

Digital Domain Promotes Molly Hansen to VP digitaldomain thumb2 Molly Hansen has added the title of vp to her existing portfolio as the general counsel and head of business affairs of Digital Domain, the Academy Award-winning full-service digital studio and production company that was acquired last week by South Florida-based Wyndcrest Holdings Llc. Director Michael Bay is one of the principals and co-chairs the Digital Domain board with John Textor.

Hansen, who has handled a number of key production, development, financing, licensing and litigation matters during her eight year tenure with the company, has headed up the business and legal affairs units for Digital Domain and its subsidiaries for the past three years. In her new role as vp, she will also oversee the company’s human resources and recruiting group. Hansen will continue to report to C. Bradley Call, Digital Domain’s president and coo.

“The strong surge in the popularity of digital special visual effects for television and feature films has created additional complexity for companies like ours, and we’re fortunate to have someone with Molly’s stature and wide-ranging expertise to help us continue to grow our business,” Call said.

Carl Stork, newly elected ceo of Digital Domain and a Wyndcrest investment principal, said he was pleased to approve the promotion of Hansen. “Molly is a great example of the depth of talent and experience that resides within this company,” said Stork, who joined Digital Domain after a successful career in the computer software industry, including 21 years with Microsoft Corp.

Hansen graduated in 1990 from USC Law School, where she received The Norma Zarky Memorial Writing Award for excellence in entertainment law. After law school, she joined O’Melveny & Myers, and after five years moved to Rosenfeld, Meyer & Susman. In 1998, she joined Digital Domain as the director of business affairs and deputy general counsel. Hansen has lectured on various topics relating to intellectual property rights in digital visual effects, and is on the board of trustees of the Los Angeles Copyright Society.

Founded in 1993, Digital Domain (www.digitaldomain.com) is an award-winning full-service digital studio and production company that creates special visual effects and other visual imagery for feature films, commercials and music videos. A pioneer in digital effects, Digital Domain’s business units have been recognized with awards from the top industry organizations. In its 13-year history, Digital Domain has won five Academy Awards: two for Best Visual Effects (TITANIC, WHAT DREAMS MAY COME); and three for Scientific and Technical Achievement for its proprietary imaging software. The company has also been nominated for three other Academy Awards for Best Visual Effects (APOLLO 13, TRUE LIES, I, ROBOT). In addition, its excellence in digital imagery and animation has earned Digital Domain multiple British Academy (BAFTA) Awards, and Prix Arts Electronica and Prix Pixel INA awards.

Digital Domain’s Commercials division provides digital imagery and animation for television commercials, working with the top commercial directors. Serving Fortune 100 companies, the division has built a reputation as an innovator and industry leader in television commercial production and is the largest and most-awarded creator of digital imagery in its field. To date, it has been awarded 34 Clio Awards, 22 AICP awards, 8 Cannes Lion Awards and numerous other advertising honors. The Commercials division has also produced multiple music videos working with artists that include The Rolling Stones, Faith Hill, Creed, Janet Jackson, Busta Rhymes, Bjork, Celine Dion, Michael Jackson and Nine Inch Nails, and has earned Grammy and MTV “Music Video of the Year” Awards.

Digital Domain’s D2 Software subsidiary was established to productize the software tools developed by Digital Domain, such as the company’s Academy Award-winning Nuke compositing package.

Wyndcrest Holdings Llc. (www.wyndcrest.com) is a Florida-based private investment and acquisition firm focused on technology-related opportunities in entertainment, telecommunications and the Internet. Wyndcrest actively supports its portfolio companies to assure the optimal positioning and deployment of associated technologies as well as the efficient execution of related business plans.

Wyndcrest is comprised of five investment principals with significant financial and legal expertise in the closure of public/private mergers, acquisitions and investments, and in the operation of large, small and start-up companies. The principals, John Textor, Michael Bay, Jonathan Teaford, Carl Stork and Dan Marino, have direct extensive experience in the disciplines of management, technology development, strategic planning, business development and investment banking.

Popularity: 3% [?]

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Quiet Man Puts The Pepsi Fizz Into Mariah Carey

Posted by cgnews On May - 31 - 2006

Visual effects and animation company Quiet Man (www.quietman.com) recently completed work on a new spot for BBDO and client Pepsi featuring pop diva Mariah Carey. The commercial is part of the Pepsi Cool Tones & Motorola Phones promotion in which one in three Pepsi drinkers will win a ring tone featuring music from some of today’s top artists.

Quiet Man Puts The Pepsi Fizz Into Mariah Carey quietman mariah bottle

Restaurant takes place in a sleek eatery, where a young couple is enjoying their meal. The man’s cell phone rings, interrupting their dinner and the energy from a Mariah Carey video – complete with singers, dancers and a motorcycle jump – nearly wrecks the place. The tag line directs viewers to the “pepsismash.com” site, where they can find out more about the promotion.

Quiet Man Puts The Pepsi Fizz Into Mariah Carey quietman mariah pepsi

Quiet Man retouched nearly every frame of the commercial, removing wires from the scenes and adding CGI fireworks to the finale, which also incorporated practical, on-set effects. The studio used a combination of Softimage|XSI, Discreet Flame, and Inferno to pull off the spot, which broke last week.

Popularity: 3% [?]

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New CG Division at LightBorne

Posted by cgnews On May - 31 - 2006

New CG Division at LightBorne lightbourne thumb21 Motion design and production company Lightborne has expanded its offerings with a new CG division, headed by Digital Effects Supervisor David Lombardi. Lombardi, who has worked extensively in commercials, videogames, feature films, episodics and music videos, will be responsible for new business development, maintaining client relations, overseeing all visual effects work and building the CG department. He is currently working on a CG-driven spot for Hasbro Tooth Tunes via ad agency Wonder Group.

“David is an amazing 3D artist,” says Tuesday McGowan, Lightborne Creative Director. “His background in design gives him a unique perspective combined with years of experience in CG technical direction and effects supervision. His contribution to the growth of the Lightborne and our creative capabilities will be invaluable.”

“Lightborne is a very well built company,” comments Lombardi. “They have people who are passionate about the business and are incredibly talented in a range of disciplines. Lightborne’s strengths in the past have been in their creative graphic design. My expertise has been primarily in visual effects. The two can blend together nicely, but having CG capabilities will augment the production here and the palette of tools that we can use on behalf of our clients.”

David Lombardi has been involved in effects work for a wide variety of media. His impressive credits include feature film/trailer work for Sin City, Blade: Trinity, The Terminal, Gothika, Spy Kids 2 and Hulk, the TV shows “Sliders,” “X-Files,” “Star Trek: Voyager,” “Star Trek: Deep Space Nine” and “Enterprise,” as well as music videos for notable artists such as Jennifer Lopez, Shania Twain, Ludacris, Mick Jagger and Janet Jackson. In the commercial realm, Lombardi has lent his talent to campaigns for Dodge, Fox Sports, United Airlines, Honda, adidas, Target and Sony.

Most recently, he was a Digital Effects Supervisor/On-Set Supervisor/Senior Artist at The Syndicate/Computer Café where he specialized in commercials and music videos. Lombardi originally studied industrial design in college, but discovered his talent was better suited for the digital realm. After working in videogames, he became a Senior Artist/Digital Effects Supervisor at Digital Muse where he was involved in the Fox TV show “Sliders.” Lombardi was part of the team that worked on episodes for “Star Trek: Deep Space Nine” and “Star Trek: Voyager,” which earned Emmy nominations for Outstanding Visual Effects for a Series. He also contributed to the pilot episode of “Enterprise,” which won an Emmy for Outstanding Visual Effects in 2002.

As Digital Effects Supervisor at Lightborne, Lombardi looks forward to working more closely with clients, as well as being involved in the local community.

“Commercials will be my main focus here,” concludes Lombardi. “This is a great market for a company like Lightborne, which is well versed in concepting and executing artistic content, and I want to continue expanding into this area. My immediate goals will be to streamline the project workflow and add technology that is more appropriate for visual effects work. In addition, moving here was a personal choice I made for my family, and I’m looking forward to the quality of life. Lightborne is very much a part of the city and actively participates in arts programs. They are not just dedicated to their business, but to the community as a whole.”

Lightborne is a motion design and production studio made up of a collective of designers, directors, animators, editors, illustrators, sound designers and effects artists whose desire is to practice and advance the discipline of motion design and visual effects. The company’s method involves the exploration of the unseen and untested and its strength is helping clients navigate innovation via its knowledge and experience. Lightborne desires to help clients challenge themselves and their craft, pushing the industry forward into new ways of thinking about design. Its focus is to provide an open environment that is expansive yet critical and share the results of this experimentation with clients and the community.

Lightborne is located at 212 East Fourteenth Street, Cincinnati, OH 45202 Phone 513.721.2272. Fax: 513.721.2310 www.light-borne.com

Popularity: 3% [?]

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Arthur Widmer, 92, Special Effects Pioneer, Dies

Posted by cgnews On May - 30 - 2006

Arthur Widmer, 92, Special Effects Pioneer, Dies arthur widmer pic Arthur Widmer, who developed some of the most widely used special effects technology in films and received an Academy Award last year for lifetime achievement, died here on May 28. He was 92. The cause was cancer, his publicist, Jane Ayer, told The Los Angeles Times.

The Academy of Motion Picture Arts and Sciences gave Mr. Widmer the award in 2005 for his work in developing Ultra Violet and “blue screen” special effects processes. Working for Warner Brothers in the 1950’s, Mr. Widmer developed the Ultra Violet Traveling Matte process, an early version of what would become known as blue screen, in which two different images shot at different times and places could be combined into one.

“If you want to have a couple sitting at a cafe in Paris, you could send the couple to Paris and hire a crew and get all the lights and stop the traffic and shoot it, but that would be very expensive,” Mr. Widmer told The Los Angeles Business Journal last year. “Instead, you get a little mock-up on the stage of the table and chairs and set the couple there and shoot them against the blue screen in the background.”

He left Warner Brothers in 1964 to design and build the optical department for Universal Studios, where he continued the development of blue screen and other visual effects until he retired in 1979.

The Associated Press

Popularity: 3% [?]

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Stardust’s MAke NBA’s Best in Nike Brand Web Short

Posted by cgnews On May - 29 - 2006

Bicoastal creative production company Stardust Studios (www.stardust.tv) is very proud to detail its recent work for R/GA, the advertising agency for the digital age, on a web-exclusive 1:39 brand video entitled “What’s Your Game About” for Nike Brand. In developing the project, R/GA’s creative team called upon Stardust to provide original design and animation custom-tailored to Nike’s Flight, Force and Uptempo brands, which are showcased in the finished piece. The video is currently featured on NikeBasketball.com.

Stardusts MAke NBAs Best in Nike Brand Web Short wyga court

To quickly execute the designs envisioned by art directors Felipe Posada and Doug Purver, Stardust’s team managed the workflow from New York while also enlisting support from the company’s Santa Monica studio.

Purver also served as lead animator, and together with animator Daniel Garcia and 3D artist Cary Janks, the team created elements that organically enhance the stylishly edited live-action footage of NBA star players, while also heightening the visual impact of the messaging.

Stardusts MAke NBAs Best in Nike Brand Web Short wyga net

Stardust’s team also included executive creative director Jake Banks, executive producer Eileen Doherty and senior producer Michael Neithardt, and their team’s work involved the artistic use of Maya, Cinema 4D, and Adobe After Effects and Creative Suite.

“The creatives from R/GA gave us the unique opportunity to create some really elegant animation to visually take this project to another level,” Banks explained. “Even though it was for web-distribution only, we approached it the same way we do every high-end broadcast project we handle. We’re all proud of how it came out – and we’re also very grateful for this opportunity to work with R/GA and Nike Brand.”

Stardusts MAke NBAs Best in Nike Brand Web Short wyga dunk

About Stardust Studios
Stardust is an award-winning creative production company, specializing in motion design, animation, visual effects and live-action production. Led by executive creative director Jake Banks, Stardust’s Santa Monica and New York offices continually redefine cutting-edge aesthetics for commercial, on-air, music video and in-store presentations. Their recent work – including projects for the world’s top ad agencies, brands and recording artists – has earned numerous awards and worldwide editorial exposure. For more information, please visit www.stardust.tv or call Eileen Doherty at 310.399.6047.

Popularity: 3% [?]

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Baraka Post Produced Richard E Grants New Film Wah Wah wahwah thumb2 Baraka Post Production in Soho created the special effects for Richard E Grant’s new film debut titled “Wah Wah”. The film was directed and written by Richard E Grant with a title chosen to portray the incomprehensible manner in how affected British ex-pats spoke, a silly babyish way of talking called “Wah Wah”. Senior Editor and Joint MD at Baraka, David Cox completed all of the special effects for “Wah Wah” at Baraka using Mistika. The main task was to remove labels from the bottles of a well-known whiskey brand name and replace it with an alternative in the film. This called for dedication as the labels had to appear realistic as if they were pasted on a 3D bottle of whiskey. The labelled bottles appeared in a number of scenes in the film and therefore had to be carefully altered. Richard E. Grant personally met David Cox in the editing suite at Baraka and discussed the film and the effects with the team at Baraka.

”The labels looked fantastic and Richard was extremely happy as was Jeff from Scion. You did a brilliant job. Thank you Baraka from Richard and myself. We hope to work with Baraka again in the near future. Again Baraka, thank you for giving our nightmare a happy ending!!” stated the team at Zephyr Productions.

“Replacing the whiskey bottle labels was tricky because the reason for the replacement was legal rather than creative, meaning that the shots were never intended to have any special effects work carried out on them. The bottles with the offending labels generally appeared in scenes where the bottle was being aggressively shaken, thrown or even rinsed under running water! So this provided a unique set of tracking and compositing challenges. We started by creating a 2D whiskey bottle label that we later used Mistika to wrap around three sides of the bottle. We then 3D-tracked all the bottle movements and composited the new labels adding lighting effects, motion blur and water effects as required. All the tracking and compositing was carried out in Mistika on the supplied 2K DPX file sequences, before being printed back to 35mm film.” David Cox explains.

“Baraka did a seamless job of CGIing and replacing whiskey bottle labels in my film “Wah-Wah” at very short notice and with great professionalism.” Commented Richard E. Grant.

”Wah-Wah” is set in Richard’s homeland of Swaziland and is a semi-autobiographical story focusing on his dysfunctional family life. The film is a semi-autobiographical ‘coming of age at the end of an Age’ story, told through the eyes of young Ralph Compton (the character based on Richard). It is set during the last gasp of the British Empire in Swaziland in1969, and the plot focuses on the Compton family whose gradual disintegration mirrors the end of British rule. As an 11 year old, Ralph witnesses his mother’s adultery with his father’s best friend who is married to ‘Auntie’ Gwen (played by Julie Walters), which results in his parents divorcing and Ralph being sent to boarding school. His father, Harry Compton, not only loses his wife and best friend, but he also loses his position as Minister of Education with the coming of Independence, prompting his rapid descent into alcoholism. At 14 Ralph – who is played by Nicholas Holt (‘About a Boy’) from now on – returns home to discover that his father has re-married an American ex-Air hostess called Ruby (played by Emily Watson) whom he has known all of six weeks! Not the done thing in this very ‘well-to-do’ society. Ruby ridicules the petty snobbery of Colonial life by identifying Colonial-speak, for example ‘toodle-pip’, as sounding like a load of old ‘Wah-Wah’. Although Ralph is initially wary of Ruby, he bonds with her as his father’s drinking escalates dangerously out of control.

“Wah-Wah” will be released in cinemas on Friday 2nd June 2006.

www.wahwahmovie.co.uk

Baraka turns 10 years old this year, 2006 is Baraka’s tenth year celebrating the company’s success and achievements. View the new website at: www.Baraka.co.uk

CREDITS:

Post production company: Baraka Post Production

Online Editor at Baraka: David Cox

Production Company: Zephyr Films

Director: Richard E. Grant

Writer: Richard E. Grant

Co-production with Paris based Loma Nasha Productions.

Cast: Gabriel Byrne, Emily Watson, Julie Walters, Miranda Richardson, Nicholas Hoult
Director of Photography: Pierre Aïm
Backers: Scion Films

Popularity: 3% [?]

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Interview with Sara Rehnmark

Posted by cgnews On May - 27 - 2006

Interview with Sara Rehnmark sara rehnmark2 XSI Base’s Raffael Dickreuter talks about virtual performances to Actress Sara Rehnmark who performed Kitty Hunting in the Sofitmage Face Robot demo videos. Includes some cool behind-the-scenes pictures from the shoot. See it Here.

Popularity: 3% [?]

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Crew 972 is FIFA Fantastic

Posted by cgnews On May - 27 - 2006

Crew 972 is FIFA Fantastic crew972 thumb2 With the 2006 World Cup just around the corner, 150,000 soccer fans in 28 countries have taken advantage of the rare opportunity to see the original World Cup trophy up close as part of the FIFA “World Cup Trophy Tour.” As part of the unique experience, the FIFA World Cup Tour commissioned Ramat Gan, Israel-based character animation firm, Crew972, to produce an introductory 3D animated film.

Sponsored by Coca-Cola, the FIFA World Cup Trophy Tour has just finished its run of 31 cities on four continents. From Accra in Ghana to Brazil’s Rio de Janeiro, through Mexico City, Los Angeles, Johannesburg, Riyadh, Beijing, Jakarta, Tokyo and Sydney, to London, Kiev and Athens, tens of thousands of fans flocked to the exhibition. Exhibition spaces were specially constructed next to each stadium on the tour to house both the famous Cup along with a huge 5×7 meter screen for the animation. Special 3D glasses were distributed to fans to view the three-minute stereoscopic clip. The trophy tour is now continuing to Germany, as the countdown continues to the start of the competition in June 2006.

Dramatically visual and not tied to language, Crew972’s animation reflects soccer’s universalism and global appeal. According to Crew972’s creative director, Alex Orrelle, the animation sought to present the “pure spirit of the game, the energy, skill and dynamism of its players and to showcase the iconic Cup itself.”

The clip begins in space where the starry figure of the legendary footballer Pele appears. He boots a soccer ball made of cosmic dust through the galaxies, its momentum carving tunnels through golden seas, until two mythical figures rise up towards the ball, fusing together in the form of the World Cup Trophy.

The $130,000 World Cup Trophy film was produced by South Africa-based Haptics with animation partners Snowball VFX.

Crew972 is Israel’s leading 3D animation company, specializing in 3D character animation services and creating original animated entertainment for film, television and videogame formats. Crew972 is led creatively by Alex Orrelle, a veteran of Pixar Animation Studios where he worked on movie hits such as THE INCREDIBLES and FINDING NEMO. Orrelle’s short animation, FREEWARE, won the Sundance Online Film Festival Prize in 2001. For more information, visit www.crew972.com.

Popularity: 3% [?]

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Mill Create Bubbles for O2

Posted by cgnews On May - 27 - 2006

This campaign focuses more on what your mobile phone can do for you and The Mill have created a beautiful journey for our hero’s bubble as it travels through a world of music, film, sport and games. The Mill animation team lead by Jordi Bares have created a more dynamic and ‘real’ bubble for this new campaign within a surreal world. The 50-second advertisement includes new animation techniques used for the first time in the UK with The Mill creating exciting new visual effects to promote O2’s fresh thinking, innovation and creativity.

Mill Create Bubbles for O2 mill o21 city

Jordi and the animation team have created rippling windows pulsating to the base beat and 3D buildings made out of moving piano keys to represent the music services. We see our bubble involved in a game of tennis ‘pong’ between two buses and exploding into millions of bubbles over a stadium containing a celebrating crowd.

Mill Create Bubbles for O2 mill o22 stadium

This was a challenging project for the Mill’s animation team. All the bubbles are 3D as are most of the buildings and the team spent time on the reflections on the hero bubble, building/ film strips and the building/ piano keys. The most intricate section is when we are following the bubble overhead and the whole perspective of the piece is switched – the vertical edge of the building below becomes the new horizon of the surreal O2 world.

Mill Create Bubbles for O2 mill o23 glass

Click here to view video!

Popularity: 3% [?]

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If you think “American Idol” is strictly an American phenomenon, listen up. As the hit show wraps it fifth and highest-rated season yet, the “Idol” sensation rolls on, around the world. The concept that originally captivated the British and swept 35 million Americans off their feet has found impassioned audiences in India, China, Iceland, Croatia, France and 31 other countries, to date.

Aerodrome, the multi-Emmy winning brand design agency commissioned to create high-definition main titles plus promotional and scenic components for “American Idol,” is now working with “Idol” production company 19 Entertainment and Freemantle Media to produce titles and packaging for the “Idol” franchise, worldwide.

Aerodrome Exports American Idol Packaging To The World 01 americanidolopen main

“If ‘globalization’ means anything in the entertainment business, Idol is a headliner,” says Aerodrome creative director, Scott Miller. “Who could predict that a twist on the long-forgotten variety hour format would catch fire here, then take Uzbekistan by storm? Only a handful of programs in the history of television have generated global appeal on this level.”

Jill Katz, Aerodrome’s executive producer adds, “It’s been fascinating to take part in iChat conversations with producers in Germany, Australia, Canada and so many other countries as we work to shape Idol packaging to fit their needs and cultures.”

Aerodrome Exports American Idol Packaging To The World 04 americanidolopen man

How long can Idol last? It’s a question that comes up with each new “American Idol” season. The inflection attached to the question depends on your position in the programming food chain. No matter how you say it, Idol is one big fish.


CREDITS FOR “AMERICAN IDOL:”

AERODROME
Scott Miller, Director
Stephen Fitzgerald, Designer/Animator
Andrew Marshall, Associate Designer/Animator
Jason Shulman, Character Animator
Jill Katz, Producer

19 ENTERTAINMENT
Ken Warwick, Executive Producer
Nigel Lythgoe, Executive Producer
Wylleen May, Production Executive
Craig Gooder, Post-Production Supervisor

FREEMANTLE MEDIA
Cecile Frot-Coutaz, Executive Producer
Toby Prosser, Creative Director, Licensing

Hardware/Software Used:

Macintosh multiple G5 2.5 GHZ
Lightwave 7.5 native, Fprime 1.0
Adobe After Effects 6.0
Ultimate Advantage

ABOUT AERODROME:

Based in Los Angeles and founded in l991, Aerodrome is a brand identity services agency that assists entertainment companies with the presentation, promotion and marketing of television programs and networks, worldwide. Aerodrome Pictures, Inc., is located at 1975 DeMille Drive, Los Angeles, CA, 90027, 323-953-6800.

For info, please visit www.aerodrome.com.

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